Game Devlog #2 | 3D Platformer | Unreal Engine | 1 Year Progress of our Indie Game
Project: Courier » Devlog
Going over some changes! Not only the visuals have improved! Also the controls are tighter and we are working hard on stuff like Game H.U.D., Rewards and Collectibles. And of course the other 2 levels!
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Project: Courier
Hardcore Third Person Speedrun Platformer
Status | Prototype |
Author | Ginkgo-Games |
Genre | Platformer |
Tags | 3D, Cyberpunk, Fast-Paced, Female Protagonist, Parkour, Sci-fi, Singleplayer, Speedrun, Third Person |
Languages | English |
More posts
- Devlog #13. Design of the HUD for our Unreal Engine 5 Speedrun Platformer.Jan 12, 2024
- Devlog #12 | Explaining Player Death by adding Lore to our Unreal Engine 5 Platf...Dec 27, 2023
- Devlog #11 Updates on Tutorial Level!Dec 27, 2023
- Devlog #10 | Reacting to the First Speedrun of our GameNov 23, 2023
- How to make tight and feel good controls for my Video Game? | Project: Courier D...Nov 21, 2023
- Fixing the Camera of our Sci Fi 3D Platformer Video Game | Project: Courier | De...Nov 10, 2023
- Devlog #7 --> The Three C´s of Video Game Design (Camera, Character, Controls)...Nov 10, 2023
- Showing Our Game To Strangers After Almost 2 Years Of Development | Devlog #6Oct 30, 2023
- Taking a Look Back To The First Year of Game Dev | Devlog#5 of Project: CourierOct 20, 2023
- How to make a good Tutorial Level for our Speedrun Game | Devlog #4Oct 15, 2023
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